The lack of skills also means that there is less variation in which alternate paths are suited for your build. This gives less incentive to explore for those alternate paths (there are almost always multiple ways to get through an area and complete objectives). Instead, all rewards are either: augments, money or items.
You will no longer gain XP rewards for completing objectives and exploring. The largest and first noticed change is the complete removal of skills, and by extension XP. Compared to the first game some elements have been simplified, particularly in the RPG department. DX 1 should be played before this game.ĭeus Ex 2 takes place years after the events of the first game and is the same type of game that being a story focused first person shooter with stealth and RPG elements. Highly recommended for anyone who has played DX 1 or a later series entry.